Had fun working on this guy. We recently gave Poseidon a visual update for Smite: Celestial Voyage, Patch 4.5. My main job was to retopologize and texture the figure. I did, however, have a hand in finalizing the sculpt to generate the textures. Base mesh in 3DS Max, Sculpt in Zbrush, Textures in Substance Painter 2 and Photoshop
Credit's to:
Ben Knapp-- Base mesh and optimization to the old rig
David Riddle-- New Poseidon Sculpt.
Andy Timm-- Concept-- https://www.artstation.com/artist/ptimm