Website powered by

Calibretto Fan Art

I've been extremely excited for the new Battle Chasers: Nightwar game lately, and I've recently been caught up to speed with the comic-- So here is some fan art of our favorite war machine: Calibretto! This is still a work in progress, as I am on to the retopology stage. I'll be taking this to game res with stylized PBR textures.

little rework of Bretto-- gonna put more time into this a little later, maybe even a full texture pass in Substance painter for a PBR workflow

Viewer!

Turn-Around Model Sheet

Turn-Around Model Sheet

Wires and Maps Model Sheet

Wires and Maps Model Sheet

Final Sculpt Model Sheet

Final Sculpt Model Sheet

I'm 100% with the main texture now.  It's been slow as I'm working on other parts of the model, and my day job has kept me more busy than usual.  He's going to be done soon with a nice presentation and a Marmoset viewer. Thanks for watching and stay tuned

I'm 100% with the main texture now. It's been slow as I'm working on other parts of the model, and my day job has kept me more busy than usual. He's going to be done soon with a nice presentation and a Marmoset viewer. Thanks for watching and stay tuned

Bakes!  Fresh out the oven.  Found some errors in the mesh and Normal map to fix, but other than that, textures are on the way!

Bakes! Fresh out the oven. Found some errors in the mesh and Normal map to fix, but other than that, textures are on the way!

Bakes! n wires..

Bakes! n wires..

UV's!

UV's!

Retoplogy

Retoplogy

Final sculpt.  All details are in, including proportion changes, details and damage/wear

Final sculpt. All details are in, including proportion changes, details and damage/wear

High poly in Zbrush being prepped and organized.  No details or sculpting yet.

High poly in Zbrush being prepped and organized. No details or sculpting yet.

Mesh resurfacing for clean sculpting toplogy

Mesh resurfacing for clean sculpting toplogy

Rough dynamesh block-in

Rough dynamesh block-in

I'm 100% with the main texture now.  It's been slow as I'm working on other parts of the model, and my day job has kept me more busy than usual.  He's going to be done soon with a nice presentation and a Marmoset viewer. Thanks for watching and stay tuned

I'm 100% with the main texture now. It's been slow as I'm working on other parts of the model, and my day job has kept me more busy than usual. He's going to be done soon with a nice presentation and a Marmoset viewer. Thanks for watching and stay tuned